SILENT HILL: REVELATION

BY CHRISTOPHER HASKELL
MARCH 19, 2013

When it comes to video game adaptations, I often afford a bit of leeway for the filmmakers and the production as a whole. I ask myself, “does it stick to the source material,” “does it bring the elements of the game to life,” and lastly, “does it translate to film effectively.” “Silent Hill: Revelation” hits on these three points to some extent, and though it may not do so in the most widely accepted of ways, it is still enjoyable. Based almost entirely on the video game “Silent Hill 3”, Adelaide Clemens not only proves she has a bright future in film (she strikes an uncanny resemblance to Michelle Williams) but brings to life the character of Heather/Sharon with uncanny perfection. Toss in another excellent score, as well as some memorable moments, including my favorite scene involving a room full of the tortured nurses, and this sequel unfolds nicely.

The film’s main downfall is not hitting enough scares for the horror fans, allowing for too many conversations and set pieces to replace actual jumps. However, as a fan of the “Silent Hill” franchise, this film provides what I wanted. It even sets up another sequel, an “oooooh” moment for those who have played the games.

RELEASE DATE
October 26, 2012

DIRECTOR
Michael J. Bassett

WRITTEN BY
Michael J. Bassett

STUDIO
Open Road Films

R
(for violence and disturbing images, some language and brief nudity)

ACTION
ADVENTURE
FANTASY
HORROR
MYSTERY

95 minutes

CINEMATOGRAPHER
Maxime Alexandre

COMPOSER
Jeff Danna
Akira Yamaoka

EDITOR
Michele Conroy

CAST
Adelaide Clemens
Kit Harington
Deborah Kara Unger
Martin Donovan
Malcolm McDowell
Carrie-Anne Moss
Sean Bean

PRODUCED BY
Samuel Hadida
Don Carmody

BUDGET
$20 million

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